In the spirit of: "No question is a dumb question...":
I am in need of plotting at 1/4" = 1 ft for my next project, but when I set the scale to that, my drawing shrinks to infinitesimal size. How can I get it to retain the size necessary to fill up the viewport but still retain the
I would say you're definitely missing "something critical."
If you drew an object that's 1 unit x 12 units and it dimensions as 406 7/8" x 33 15/16" then you did *not* draw it correctly. I think you need help with more than plotting, my friend. Even if you had some wierd value assigned to DIMLFAC, the ratio of your dimensions is about 13.15:1, not 12:1. How in the world did you draw your "1x12" rectangle? ___
The desired plotted output (to 8.5" x 11.0" stock) is to be at a scale that allows the targeted user to take their trusty ruler and measure the contents of the plotted drawing at the following scale" 1/4" (measured) = 1 ft. (Model space components are drawn at 1:1.)
That is: Each quarter inch represents 1 foot, on the nose.
How can one achieve this in the most direct manner?
There are a number of ways. The best way IMO, is to set up a Layout for your particular paper size, in this case 8.5x11" -- with most printers that's about an 8x10" printable space. Next, create a viewport that's about the same size as your printable area, and set it up to show the objects you wish to plot. Scale the *VIEWPORT* by ZOOMing it to 1/48xp, then pan the view to the position you want it in the viewport. Now, since your Layout is already scaled at 1:48, print it at full size (that is, 1:1), and the resulting plot should be "right on."
A second way, if you don't like paper space is to simply plot from model space, and apply the 1:48 scale in the print/plot dialog.
Both of the foregoing assume that the objects to be plotted were correctly drawn full size in model space. ___
Howdy, I'm new here but I thought I would ask you a question and maybe I can help. when you scaled your project did you do the math for paperspace? if not you do that and it will solve your problem. I just did it and it works just as it should. If I can help let me know and I will explain. (not to say you didn't or don't know how to do that). DH
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