Finding that the world of software is something akin to the world of the snake oil vendors. I've been using POVRay for several years, it's a pain in the butt to use, but will do almost everything I could want it to, except humans. Making a human with POV will come up with the most homely woman you would ever not want to meet. Ok, poser is supposed to be the "hot thing" for that. which is all it's good for, there are a lot of archectural props available for it, just don't think you're going to put a light in a building without leaving at least one wall off. Not really a high buck item, but disgusting to spend some $150 and find out that the piece of crap is good for one thing only, not worth anything for anything else. The documentation and file system in poser are also nightmares, lots of advanced crap in the book, but NO basics, and figures, man, dog, or building is spread out in at least three different directories, and damn little help on finding out where to put them.
Somehow, it reminds me of micro$oft. You get installation instructions, and for "Only the low sum of $999.99 plus tax, we'll tell you how to use it." The techie at Poser tells me that it's supposed to be a "stand alone", meaning not needing another program to complete a scene, but now I know better. Guess that's what happens when you believe the accolades on their website.
In case you're wondering, I want to put the light source in a kerosene lamp, on a table, inside a log cabin, and have it behave like the light from a kerosene lamp would, meaning spherical illumination from the light source. Poser will ONLY allow putting a spot light inside a structure, and that's totally useless. 160 degree maximum illumination angle from the spot doesn't come anywhere close to spherical.