Phil,
If you have been to SWW you can look in your CD as they have had sessions on this for the last couple years. I won't cover their stuff.
There are a few good rules/suggestions:
- Use in context when building parts then remove the references. Don't forget inplace mates..
- Put in hardware last, put it in a folder and make a config with hardware suppressed for use in higher level assemblies.
- Keep patterns to a minimum, especially in higher level assemblies
- Use pattens to place parts and then dissolve and mate.
- Never, never, never mate to a patterned component. When adding new mates roll back to the mate folder to prevent accidentaly mating to a patterned part.
- Use display states to hide select items instead of section view whenever possible.
- Use Alt key mating whenever possible. It's just plain faster.
- Do not let SW get into MateXpert mode.
And of course the obvious stuff like always fix cherries and lollipops.*
Run SuperRebuild from time to time in higher level assemblies to make sure everything is up to date. This of course is the opposite of working lightweight.
Just my 2 cents.
TOP
- Cherries are those annoying red balls
- Lollipops are the yellow triangles.