Photoworks loosing level of Floor

I don't get it I set the level of the floor to -3.75" and hit apply and OK. Then render. Looks correct. Then I hit animator record Photoworks 15fps and after waiting 30 min for it to render the video find out that the darn floor height went back to 13.68 and looks like crap and try again. Anyone run into this or have any suggestions.

Corey Scheich

Reply to
Corey Scheich
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Did you uncheck "resize automatically"?

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Corey Scheich wrote:

Reply to
Paul Salvador

Nope that was it. That seems like a silly option, I guess it would be good for a growing model or for the first render but anyway, Thanks.

Corey

Reply to
Corey Scheich

Yes I have seen this and reported it to SW many times. I don't have a work around. I reset the floor and try again. You would think the default setting would be 0??

Reply to
Rob Rodriguez

You may find this difficult to believe, but there are actual user-interface bugs in PWX! For some reason, a floor offset of 0 does not correspond to the lowest extents of the model. Since floor shifting happens at random, I either model the floor or I put the proper floor offset in the comments section of the document properties so that it is easy to recall. I find the same problems with decals and custom materials. When they are initially created everything works fine, but after closing and reopening PWX cannot find the files and you have to manually browse to them.

Reply to
CoreyK

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