I saw this mentioned here last month, but it didn't sink in. How do I flip a sketch so that it's on the other side of the plane?
Two different instances in this part I'm editing, it's a cylindrical part.
First is a Library Feature placed on the Top Plane, a Cut Revolve perpendicular to the axis. I'd like this placed on the Bottom of the Top Plane or essentially 180 degrees from where it is when it's plunked into place.
Second is a Hole Wizard hole that was placed on a Plane that's tangent to the diameter of the cylinder, drilled towards the center. I want to relocate this so I added a new plane, edited the Sketch Plane of the existing hole, now the hole goes *out* of the part, meaning the edited sketch is now on the wrong side of the new plane.
Ideas?
Thanks