I've modelled a part as a normal solid and then converted it to sheet metal to flatten it. I now find there needs to be another variant which folds in the opposite direction.
So, I've created a new part, inserted the original part in its flattened config and inserted a bend to make the opposite hand part. This nominally achieves the correct result, except that it causes the part to be rotated 90deg about the origin i.e. the folded portion remains static and the rest of the part bends round. It seems to have the same effect regardless of which face I select to be the "fixed face". It also seems to offset the body relative to the origin by an amount equal to the material thickness.
Any thoughts? I'm on 2004sp5
TIA John H