Been playing with the new decal stuff in NeotkoCM 2.49 and it kind of changed how I think about painting models. Dropping an SVG on a surface, nudging it around, giving each piece its own filament, that whole flow feels way faster than my old brush-and-pray method. But I keep wondering if I'm losing something by not painting by hand anymore.
The part that sold me is that the color survives a remesh and even hollowing. I broke a mesh last week, ran it thru the voxel repair, and the paint just stayed put. No redoing anything. Still, there's something about hand painted stuff that feels more personal? The mirror brush is interesting because it's kind of both worlds, you paint one side and the other follows.
So where do you land? Decals for everthing, or do you still reach for the brush when it matters? And has anyone tried the SVG sticker trick on flat surfaces yet, curious if it holds up on real prints.