I keep seeing talk about this 'dual-wall' dithering approach where the outer wall and inner wall each get thier own dither pattern, so you effectively blend two colors per layer instead of one. Supposedly it widens the color range and hides layer lines better up close, expecially with the semi-transparent filaments you'd use for CMY style printing. The sample prints look smooth, but then again most demo prints do.
What I'm curious about is whether this actually holds up on real objects. If the outer wall is limited to dense patterns and the inner wall is basicly free-form, doesn't the inner color bleed through unpredictably depending on how thick your walls are? And does anyone know how sensitive this is to wall count in the slicer? I've had prints where bumping from two perimeters to three completely changed how the surface color reads.
Honestly I can see both sides. One part of me thinks layering two semi-transparent walls is exactly how you'd fake a wider gamut with a single nozzle. The other part thinks the improvement is only visible at 0.1mm layer heights and falls apart on anything structural. Anyone actually tried printing the same model both ways and comparing? Does the difference survive a coat of handling and normal room lighting, or is it mostly a calibration-cube thing?