I've been asked to re-model a fairly complex, swoopy part that is currently modeled in Maya. Does anyone know if there any way to export this model from Maya to SolidWorks, so that I won't have to recreate everything? I was hoping for a way that I could get at least the outer shape of the part in surfaces, and build from there.
They can provide me with the native Maya files, or .iges files. I don't know of a way to import the native Maya files. But I know SW will import .iges, though not very reliably. But is there anything that the Maya gurus need to do when they export, to help it import into SW with minimal errors?
Any help on this will be much appreciated.