I want to position parts in a assemble using x, y, and z coordinates and angle orientation in an equation, instead of using sketch relations. So that different configurations can have different coordinates. What is the best way to do this? Ian
Position parts in a assemble using x, y, and z coordinates
Jan 08, 2008
2 Replies
I would do distance / angle mates to orgins / planes and put dimensions in equations or get them from design table
equations or get them from design table
messagenews: snipped-for-privacy@d4g2000prg.googlegroups.com...
I'm trying to import a part that has the following equations: I want to be able to impute a "0", (cero) in the value if necessary. To controlee size: Length _X=12 Length _Y=24 Length _Z=0.75
To controlee location of the part's origin in comparison to the assembly Position _X=0 Position _Y=0 Position _Z=0 In this case the parts origin is in the same position as the assembles origin.
To rotate part clockwise along a particular axel Angle _X= 0 Angle _Y= 0 Angle _Z= 90 Dose anyone have any idea. Ian
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