When your running a cam system thats associative, and other people are involved you want the part to be able to update if changed. Problem is then you can't move the damn thing or the associativity gimmic is done. People design a mold then you have to deal with parts all over the place in weird planes because it was pulled out of an assembly and has to stay in that orientation. This sucks because you lose your orthagonal views. You can't hit top anymore, because now its the upside down left. Really sux. I don't see why it's like that? You can set work planes, coordinate systems, and fixture offsets, etc... but why are those views always locked in. Why can't you just hit a face and call it top, or have those views coincide with a coordinate system or work plane or datum plane or anything?
Whenever I bitch about this to salesmen, they always say the same dumb s*it...just save a custom view. Why should I have to? If I say using a local coordinate system a certain face is the top, and then all the numbers in the system jive with that, why doesn't the standard orthagonal views do the same?
If anybody knows of a system that doesn't do this speak up, so I can bitch in a different way. I can say.."well suchandsuch system can do it, why can't yours?"
I bet bobcam version 1 can prolly do it. lol