Pro-E 2001 on Celeron with 8MB AGP

Jul 19, 2003 2 Replies

I am running Pro/Engineer 2001 on Windows 98.



Does anyone know if it is possible to improve the shading performance of a model with only 8MB on a 2x AGP card? My system is a Celeron 400Mhz with



128 MB RAM with only a AGP 1.0 slot (1x/2x). It cannot accept one of the AGP 2.0 4x/8x AGP cards. The PCI slots are also of the older configuration and will not accept the newer PCI cards.

Wire frame images are fine, but when I view a simple model with shading, portions of some of the features to not appear and the shaded surfaces of those that do look very grainy and even looks this way when the model is not being dynamically rotated. Also, colors to indicate surfaces and edges do not appear. System is set at 10280 x 1024 with 256 colors.



Any help would be appreciated.


A whole new computer on a better OS is the real answer. Pretty much all hardware is of the minimum acceptable, and even if you get better shading performance (which a new graphics card will definitely fix), you'll quickly run into another performance problem. I don't remember which card is the latest to only be 1.0 AGP spec, but if you can find the latest nVidia,

3dlabs, or Intergraph/Wildcat you should be happy. I'll bet Ebay can find you the outdated card you need.

The graininess is from running 256 color mode, which I don't believe is supported by the software.

But back to the first statement - you'll be better off running Windows XP,

256-512MB of RAM, an nVidia or ATI graphics card, and 1280x1024 @24 or 32- bit color (16.7million). The latest/greatest CPU speed will mean less to you than the other stuff. A system like that can be had for $800(?)

Dave

configuration

Thanks for your help!

All I had to do was change from 256 color mode to 16 bit and everything is ok. No new hardware required.

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