VRML Export Issue

Feb 03, 2005 7 Replies

I have two parts in an assembly. If I export the parts individually to VRML files the face color data is included in the exported file. However, if I export the assembly as a single VRML file or as individual files from the assembly all faces are converted to gray. Anyone know if this is a known issue and/or there is a workaround?


-Matthew



I think the answer is that you need to apply colours in the assy... the individual part colours don't carry over.

On this topic can you apply textures to the VRML, I have never played with this export before and may have a application for it.

Ben

I ran a quick test on exporting a model that has a texture set and it does not seem to pass through to the VRML for EITHER a part or an assembly.

Applying colors at the assembly does cary through to VRML but I am only able to select the full part to apply the color. Note that the part is a solid model imported (I think) as IGIS and then colored per face at the part level. Don't know if that makes a difference.

Thanks to both of you for the ideas.

-Matthew

I use VRML to export to Blender for rendering. AFAIK no texture or face info is able to be exported from SW. you probably need to export your multi coloured assy and use it is another program to apply the detail that you want. there is a program for fly throughs that has the ability to use textures

formatting link
if that is what you want but I think you need to apply your own in that...not VRML though cheers neil

latest version of navisworks ('jetstream' for some reason) reads vrml hth peter

OK, I found a solution. I was applying colors to the faces in my part using edit color and these did not get passed along to the VRML. However, if I assign a material to the part then the materials color will be passed through to VRML for the appropriate faces. Have not tested textures via material properties.

Join the Discussion

Have something to add? Share your thoughts — no account required.

Didn't find your answer?

Ask the community — no account required